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TristanBomb

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A member registered Sep 03, 2018

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(1 edit)

Interesting concept, but in practice I'm not sure it leads to very engaging gameplay. The first level is based almost entirely on luck, which is unfortunate. Building up memory of your deck over time is a pretty cool concept, but because the cards are reshuffled, it doesn't do THAT much good. That's compounded by being required to take new cards to keep pace with the enemies (which is actually a clever bit of design to prevent players stalling), and you can't really strategically pick a card to replace, since as far as I can tell the cards shuffle before the card pick. At higher levels, it becomes easier to just throw some cards at the enemy and hope you can reach the total using the "peeks" you get, at least for my deck, which contained low numbers. 'Course, that bit me in the ass when an enemy HP was higher than the sum of all my cards :)